Relevant Experience


Post Baccalaureate Researcher
Los Alamos National Laboratory

June 2023 - Present

Worked on various aspects of the multi-physics software FleCSI and assisted theorists and experimentalists with their physics software, at times operating with a measure of autonomy on my own projects.

Graphics Engine Programming
Personal

~2011 - Present

Pursuing graphics and graphics engine programming on a personal level for many years. Specifically implementing and developing high performance systems in C++ in an easy-to-use and coherent form intended for users.

Tutoring
Belmont University

Jan. 2020 - May 2023

Tutored many different students on math and physics topics. This includes personal tutoring as well as through the learning center present at my university.

Notable Projects


Cross-platform 3D graphics library with a simple interface that utilizes the Vulkan graphics API to maximize performance potential.

January 2024

C++ wrapper for the Lua scripting language that prioritizes ease-of-use.

Current

This website is also an ongoing project, though web development was never a primary focus of mine. It was written from the ground up in javascript using Next.js.

Contact


Skills


Significant Experience

C++
Python
C
C#
OpenGL
Vulkan
MPI
Windows
Linux
CMake
Visual Studio
Git

Other Exposure

Rust
JS
ASP.NET
Julia
AWS

Education


Belmont University

Math and Physics Double Major

GPA: 3.75

Graduation: December 2023

Find me Online


Github:maxortner01
LinkedIn:max-ortner
Website:maxortner.com